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 MAP ROTATIONS

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AKAShady
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Posts : 473
Join date : 2012-08-09
Age : 43
Location : Staffordshire, England

PostSubject: MAP ROTATIONS   Thu Dec 20, 2012 9:51 am

Server has been rocking lately which is a huge credit to all AKA members (and non members) who are pro-actively helping to populate the server

We need to get the right balance when it comes to maps and the rotations so a bit of help would be appreciated in deciding what you want on it and how many rounds you would like on each map.

The following maps are available

APARTMENTS
ARAD 2 - TANKS
BARASHKA
BUTOVO
COLDSTEEL
COMMISSARS HOUSE
DIEBRESCHE
FALLEN FIGHTERS
GRAIN ELEVATOR
GUMRAK
GUMRAK STATION
HILL 911
KOITOS 1943
MAMAYEV KURGAN
OREL AT DAWN
PAVLOVS HOUSE
RAKOWICE
RED OCTOBER FACTORY
SPARTANOVKA
STALINGRADKESSEL
STATION
WINTERWALD

Thats a lot of maps and hopefully a lot of opinions so Let me have yours and I will go with the majority.

Thanks again

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Gekko



Posts : 12
Join date : 2012-12-20
Location : Dublin

PostSubject: Re: MAP ROTATIONS   Thu Dec 20, 2012 8:46 pm

The tank only maps tend to empty the server out, maybe they could be less frequent?

Just an observation Smile
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danht



Posts : 1
Join date : 2012-12-21

PostSubject: Re: MAP ROTATIONS   Fri Dec 21, 2012 7:01 am

Hello!

I updated Winterwald yesterday! Make sure to have the latest version for the best experience. Very Happy

mediafire.com ?34mcol2gqcsg4
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<AKA>Maudib



Posts : 1
Join date : 2012-08-10

PostSubject: Re: MAP ROTATIONS   Sat Dec 22, 2012 9:42 am

Just my 5 cents on this:

Perhaps we should work around a theme every day:
For example:
- Friday: tank maps from 18:00 till ...
- Saturday: stock infantry maps
- Sunday: custom maps
- Monday: countdown mode
...

This doesn't have to be an entire day for each rotation, we can also pick time slots ...

I would publish this scheme on our forum and Steam.

The point is: with such a system all types of players get served whilst no one gets scared away from the server. The public knows what to expect whenever they enter the server.

I think predictability is important if we want a well filled server at all times.
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<AKA>Krylon



Posts : 12
Join date : 2012-10-20

PostSubject: Re: MAP ROTATIONS   Mon Dec 24, 2012 11:48 am

My humble opinion about maps rotation,

-Close quarter map
-Combined arms
-Custom
-Combined arms
-"long" range (SPARTANOVKA,GRAIN ELEVATOR,MAMAYEV KURGAN)
-Tank map

again & again...


Maybe some maps in classic mode in the rotation ? king tongue
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